The denizens of the forest primarily seek to survive, picking hostility only as circumstances demand. There's enough death in the soil already.
For every 12 hours spent in the wilderness, there is a 2 in 6 chance of a random creature encounter in addition to any that may otherwise occur in that location.
| d20 | no. | Creatures in the woods |
|---|---|---|
| 1 | 1 | Giant bear wearing a sash of human limbs lashed together with vines. |
| 2 | 10d6 | Venomous snakes in a writhing mound. |
| 3 | 2d4 | Songbirds relaying a message in dissonant harmonies. They sing of intruders. |
| 4 | 1d4+1 | Poachers tracking a golden stag. |
| 5 | 1d2 | Dryads fussing over a small animated sapling, which coos softly. |
| 6 | 1 | Blissed-out hermit sells fae drugs. 50% chance it's oregano. |
| 7 | 2d6 | Foot-tall stench gremlins, eager to climb all over passers-by for a better vantage. |
| 8 | 1d6 | Thrashing animated dead strapped to a tree, a sword through the chest. |
| 9 | 2d6 | Survivalists, surviving just fine. |
| 10 | 1d4 | Massive prehistoric crocodiles, nearly imperceptible in the sucking mud. |
| 11 | 1d6 | Monks living inside the hollow trunk of a 200-year-old-tree. |
| 12 | 1d4 | Large jungle cats patrolling a preternaturally quiet section of forest. |
| 13 | 1 | Raven presenting a lecture to an assembly of 20d10 various blackbirds. |
| 14 | 3d6 | Blind primates, muscled, ruthless fighters. |
| 15 | 4d6 | Huge mud crabs, snapping limbs like twigs. |
| 16 | 2d6+1 | Army deserters. |
| 17 | 1 | Golden fawn that can see your soul. |
| 18 | 3d8 | Affectionate little rodents. |
| 19 | 3d10 | Wild pigs, causing an absolute ruckus in the ecosystem. |
| 20 | 4d6 | Large, ruddy-brown mosquitoes. |